Financial Literacy-High School Program
The key learning objectives listed beside each session state the skills and knowledge students will gain.
| Session One: The Building Blocks of Banking
Students are introduced to the basics of banking, including exploring the history of the industry, its primary operations and procedures, and its products and services. |
Key Learning Objectives Students learn about:
|
| Students are introduced to short-term deposit and loan products. They play a game that illustrates how a bank’s income is affected by spread (the difference between the interest rate a bank charges borrowers and the rate it pays depositors). | Key Learning Objectives Students learn about:
|
| Session Three: Decide on Short-Term Products
Students review the key terms introduced during the previous sessions. They also are introduced to the JA Banks in Action computer simulation and compete in the game by adjusting short-term deposit and loan rates to become the team with the greatest assets. |
Key Learning Objectives Students learn about:
|
| Session Four: Long-Term Opportunity
Students learn about long-term deposit and loan products. They work in teams to determine the best banking products for a variety of scenarios. Students also consider capacity, character, and collateral when deciding whether or not to approve or deny loan applications. |
Key Learning ObjectivesStudents learn about:
|
| Session Five: Decide on Long-Term Products:
Students complete a flow chart that demonstrates balancing assets and liabilities. They also make long-term deposit and loan interest-rate decisions using the JA Banks in Action computer simulation. |
Key Learning Objectives Students learn about:
|
| Session Six: Spend Money to Make Money:
By analyzing a variety of banking research and development options, bank teams identify which investment option is best. Teams then create a list of benefits that can be used to market their investment. They also make research and development, and marketing decisions using the JA Banks in Action computer simulation. |
Key Learning Objectives Students learn about:
|
| Session Seven: Behind the Scenes:
Students learn about career opportunities in the banking industry. They analyze a variety of banking job descriptions and identify which rely primarily on skills in working with people, data, things, or ideas. In teams, they identify ways in which they can invest in their own human capital. |
Key Learning ObjectivesStudents learn about:
|
| Session Eight: The Competition-Bank of Choice:
Students review the banking concepts explored in previous sessions. Using this knowledge, they compete in a classroom competition to become the banking team with the most assets – the Bank of Choice. |
Key Learning Objectives Students learn about:
|
JA Banks in Action enhances students’ learning of the following concepts and skills:
| Concepts – Banking, Banking careers, Central bank, Human capital, Interest rates, Liquidity, Long-term deposit and loan products, Marketing, Products, Profits, Research and development, Reserve, Reserve requirement, Rule of 72, Services, Short-term deposit and loan products, and Spread. | |
| Skills – Active listening, Analyzing information, Computing, Cost-Benefit analysis, Critical thinking, Data analysis, Decision-making, Following directions, Group discussion, Interpreting information, Math computation, Problem solving, Public speaking, Reading, and Teamwork. |
JA Banks in Action includes a program kit containing eight instructional sessions and a computer simulation. It is recommended for students in 3rd to 4th year
All JA programs are designed to support the skills and competencies identified by the Partnership for 21st Century Skills. These programs also augment school-based, work-based, and connecting activities for communities with school-to-work initiatives.













